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楼主: 水月

[资料] 1.67新增两大进阶职业中文翻译

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发表于 2006-7-11 13:24:22 | 显示全部楼层
下面是引用水月于2006-05-02 02:02发表的:
汉化补丁还没有升级。
这两个职业大概是在拥王、海盗等扩展模组里才能用到的吧。
看来是这样子的哦,我也在初版本里看不到那两个进阶职业
发表于 2007-1-4 02:06:54 | 显示全部楼层
不过感觉越来越商业化了。。。哎。。希望不要糟蹋了经典
发表于 2007-1-4 08:43:21 | 显示全部楼层
是啊~~好像还没有看到NWN2中有奥术的进阶职业~~
发表于 2007-1-4 10:52:57 | 显示全部楼层
确认是扩展MOD里的新进阶么,我在KM和PotSC里没有发现
发表于 2007-1-4 11:11:43 | 显示全部楼层
突然想到,这两个进阶会不会是PRC里的内容
发表于 2007-1-4 11:30:26 | 显示全部楼层
刚刚去查了下(天杀的台湾地震,查个资料用了这么久),果然是PRC里几十个进阶职业中的两个,至于是否被整合到了官方MOD中还要麻烦水月大人来确认下
发表于 2007-1-4 11:38:49 | 显示全部楼层
RPC关于=Eye of Gruumsh=的说明

(PRESTIGE CLASS)
Most people think they've seen the worst that orcs can breed when an orc barbarian comes raging over a hilltop - at least until they see a one-eyed orc barbarian come raging over a hilltop. This creature may well be an eye of Gruumsh, an orc so devoted to his evil deity that he has disfigured himself in Gruumsh's name.

In an epic battle at the dawn of time, the elven deity Corellon Larethian stabbed out Gruumsh's left eye. Filled with rage and hatred, the orc deity called for followers loyal enough to serve in his image. Those who heed this call are known as the eyes of Gruumsh. They sacrifice their right eyes instead of their left ones so that their impaired vision balances that of their deity. Thus, symbolically at least, they can see what he cannot. These living martyrs to Gruumsh are some of the toughest orcs and half-orcs in the world.

- Hit Die: d12.
- Proficiencies: Eye of Gruumsh's gain no weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:

Race: any Orcish race.
Alignment: Chaotic Evil, Chaotic Neutral, or Neutral Evil.
Base Attack Bonus: +6.
Feats: Exotic Weapon Proficiency, Weapon Focus (Orc Double-Axe).
Special: Follower of Gruumsh that has put his own right eye out during a ritual.

ABILITIES:

Levels:
1: Blind-Fight, Command the Horde, Rage
2: Swing Blindly
3: Ritual Scarring +1
4: Blinding Spittle 2X day
5: Blindsight, 5-foot radius
6: Ritual Scarring +2
7: Blinding Spittle 4X day
8: Blindsight, 10-foot radius
9: Ritual Scarring +3
10: Sight of Gruumsh

NOTE: Your character will gain a blindsight feat on levelup as it should. However this feat currently has no function. I am waiting for patch 1.63 to see if Bioware opens up any functions that allow me to code a true blindsight ability.


LvL BAB Fort Ref Will
1  1  2  0  0
2  2  3  0  0
3  3  3  1  1
4  4  4  1  1
5  5  4  1  1
6  6  5  2  2
7  7  5  2  2
8  8  6  2  2
9  9  6  3  3
10 10 7  3  3


Level # of bonus feats Feats Granted        Feats Become Selectable
1    0         Barbarian Rage (1x per day) Ambidexterity
             Blind-Fight         Deflect Arrows
             Command the Horde      Two-Weapon Fighting
                           Weapon Proficiency (exotic)
                           Weapon Proficiency (martial)
                           Weapon Proficiency (simple)
2   0         Swing Blindly 
3   0         Ritual Scarring 
4   0         Blinding Spittle 
5   0         Blindsight 
6   0  
7   0         Blinding Spittle 
8   0         Blindsight 
9   0  
10   0         Sight of Gruumsh       Blinding Speed
发表于 2007-1-4 11:46:35 | 显示全部楼层
RPC关于=Shou Disciple=的说明

(PRESTIGE CLASS)
Shou Disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. Focusing more on the martial aspects of a monk's training, they sacrifice the enlightenment and supernatural abilities of the true ascetic. Shou Disciples fight with martial weapons and often wear armor, instantly marking them as different from monks.

- Hit Die: d10.
- Proficiencies: A Shou Disciple gains martial weapons and light armor.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:
Base Attack Bonus: +3.
Feats: Dodge, Improved Unarmed Strike, Weapon Focus (Unarmed).
Skills: Tumble 4 ranks, Jump 8 ranks.

Note: None of the Shou Disciple's abilities work if you are wearing medium or heavy armor or have a shield equipped.

ABILITIES:

Level
1: Unarmed Strike (Table Below), Dodge Bonus (Table Below)
2: Bonus Feat
3: Martial Flurry (Light Weapons) - Adds +1 Attack a round at the cost of -2 Attack Bonus
4: Bonus Feat
5: Martial Flurry (Any Weapon) - Adds +1 Attack a round at the cost of -2 Attack Bonus

Bonus Feat List - Lightning Reflexes, Deflect Arrows, Imp / Expertise, Imp / Knockdown, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Specialization.

Unarmed Damage Table
Level
1: 1d6
2: 1d8
3: 1d10
4: 1d10
5: 2d6

Dodge Bonus (This replaces the bonus from the Dodge feat).
Level
1: +1
2: +2
3: +2
4: +3
5: +3


LvL BAB Fort Ref Will
1  1   2   2  0
2  2   3   3  0
3  3  3   3  1
4  4  4    4  1
5  5  4   4  1


Level # of bonus feats Feats Granted          Feats Become Selectable
1   0         Armor Proficiency (light)    Ambidexterity
             Dodge Bonus           Deflect Arrows
             Unarmed Strike         Expertise
             Weapon Proficiency (creature)  Fist of Iron
             Weapon Proficiency (martial)  Improved Expertise
                             Improved Initiative
                             Improved Knockdown
                             Knockdown
                             Lightning Reflexes
                             Mobility
                             Power Attack
                             Spring Attack
                             Two-Weapon Fighting
                             Weapon Finesse
                             Weapon Proficiency (exotic)
                             Weapon Proficiency (simple)
                             Weapon Specialization
2   1  
3   0         Martial Flurry 
4   1  
5   0         Blinding Speed
 楼主| 发表于 2007-1-8 20:12:09 | 显示全部楼层
估计是模组里才有的。不过也说不定。最近翻译nwn2的dialog文件就发现里面有好多没用的东西。
发表于 2007-2-23 21:13:02 | 显示全部楼层
楼主不说我倒真的没注意那
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