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发表于 2010-11-1 06:05:22
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HecatoncheiresLevel 40 Solo Soldier
Gargantuan immortal magical beast XP 555,000
Initiative +22 Senses Perception +24; all-around vision, blindsight 20
HP 1,800; Bloodied 900
AC 58; Fortitude 54, Reflex 54, Will 52
Immune charm, fear, sleep; Resist cold 30, lightning 30
Saving Throws +5
Speed 20
Action Points 2
Penetrate Resistance
An hecatoncheires' attacks ignore the first 10 points of resistance.
Endless Blades (standard; at-will)♦ Weapon
Reach 3; the hecatoncheires makes five greatsword attacks against the same target: +47 vs. AC; 1d10 + 25 damage. This also holds true for opportunity attacks.
Endless Catapult (standard; at-will)
The hecatoncheires makes five thrown rock attacks against the same target: ranged 70; +45 vs. Reflex; 2d6 + 25 damage, and the target is dazed (save ends).
Fury of the Immortal (standard; recharge )♦ Weapon
Close burst 5; the hecatoncheires makes five greatsword attacks against every enemy in range; +45 vs. AC; 1d10 + 25 damage.
Summon Hecatoncheires (immediate reaction, when first bloodied; encounter)
Place another hecatoncheires 20 squares or less away from this hecatonchieres. It acts immediately. This new hecatonchieres must make a save at the end of each of its turns, and vanishes if it fails that saving throw. The new hecatoncheires has no action points nor can it use its summon hecatoncheires ability.
Multi-Headed
Each time the hecatoncheires becomes dazed or stunned, it loses one attack on its next turn instead. Multiple such effects stack.
Threatening Reach
The hecatoncheires can make opportunity attacks against all enemies within its reach (3 squares).
Alignment Chaotic evil Languages Primordial
Skills —
Str 50 (+40) Dex 15 (+22) Wis 8 (+19)
Con 32 (+31) Int 8 (+19) Cha 24 (+27)
Equipment 100 greatswords, scale armor, mysterious vial
Hecatoncheires Tactics
The hecatonchieres is not a subtle enemy, lauching waves of bladed attacks against a single foe. When it uses it Summon Hecatoncheires ability, the hecatoncheires and its summoned hecatoncheires will try to flank a dangerous but fragile opponent and try to kill it as quickly as possible using action points.
An hecatonchieres is also very dangerous against melee opponents because of its threatening reach, as most of its enemies will not have a reach of 3 or more.
Hecatoncheires Lore
History DC 34 : Learn all legends about the Hecatoncheires.
Encounter Groups
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