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D&D E1 冒險模組: 死亡岬 背景與隨機遭遇部份試譯

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发表于 2010-8-17 02:02:23 | 显示全部楼层 |阅读模式
這幾天花了不少時間嘗試第一次較長篇的翻譯,在藉由Google搜尋.果園查詢以及龍與地下城M群諸多朋友(其中特別感謝p132p132同學)大力提供幫助後,總算把這兩個部份給勉強翻完了。雖然是第一次嘗試發翻譯帖,錯誤與漏洞必然仍處處可見,但還是很高興自己終於把它給解決了(於下的部份日後會再慢慢翻譯後放出)。雖然這裡只是短短4頁不到、占整本模組書極小部份的背景與隨機遭遇部份,但我已經感到頗為吃力了=____=(畢竟英文苦手啊...也終於體會到眾苦力勞動時的艱辛與困頓.在此向壇子上從事翻譯工作多年的苦力們表達敬意.也希望大家在看完之後能夠不吝指點指出錯誤以予指正,謝謝大家!!^^

INTRODUCTION
引導

Powerful entities threaten reality’s foundation as they seek to usurp the Raven Queen ‘s position . To prevent this cosmic coup, adventures must enter the Shadowfell’s timeless core, where all things find their end.
Death’s Reach is a Dungeons & Dragons adventure for characters of 21st to 23rd level. You need the Player’s Handbook, Monster Manual, and the Dungeons Master’s Guide to play. D&D Dungeon Tiles and D&D Miniatures can enhance your play experience.

強大的存在威脅著真實的基礎,他們正圖謀篡奪鴉后的位置。為了阻止這場廣大的政變,冒險者們必須進入幽影荒野的永恆核心,在那裡,所有事物都將找到他們的終點。
死亡岬是一場適用於21級到23級角色們的龍與地下城冒險,你需要一本玩家手冊、一本怪物圖鑑和一本地下城主指南來進行遊戲。另外,D&D地城方格紙和D&D模型也能夠增加你的遊戲經驗。

BACKGROUND
背景

While the Shadowfell presents a dark echo of the world, significant variations exist between the two. One of the more terrible differences exists at the shadow plane’s fabled core, a place called Death’s Reach. Once a place of purity, Death’s Reach is now the spiritual nadir of existence. Before the rise of Raven Queen, before the founding of Pluton (where Nerull once trapped the dead), departed souls simply moved on to a place beyond all reckoning. One of the doorways they used was Death’s Reach.

當幽影荒野呈現出一道黑暗的世界回聲時,即代表兩者之間將出現重大的變動。一個更加可怕的變化出現在幽影位面那在寓言中被提及的核心,一個被稱之為死亡岬的地方。儘管曾經一度純淨,死亡岬如今卻是現存最不神聖的地方。在鴉后興起之前,在灰色荒野形成之前(奈落曾經用來誘陷死者的地方),已故的靈魂僅會到達一個遠離所有報應的地方,而死亡岬就是其中一個它們通常使用的入口。

When the primordials first crafted the world, they had little regard for the fate of souls. Still, some among them recognized life force as a potent power and hungered for it. These entities arrived in Death’s Reach and shut the doorway. Souls continued to be drawn to the Shadowfell’s core. With nowhere to go, they were either consumed by insatiable primordials or, finding no further path or final purpose , simply dissipated.

當原初者初次設計這個世界時,祂們很少關注靈魂的命運。然而在祂們當中,有一些發現了生命的能源能夠做為一股強大的力量,並渴望能夠獲取它們。這些存在抵達了死亡岬,並關閉了入口。然而靈魂還是繼續被吸引至幽影荒野的核心。由於無處可去,因此它們要不是被貪得無厭的原初者所吞噬,就是接下來無路可走或沒有最後的目標,而僅僅只是被逐漸消耗掉。

During the Dawn War, when primordials and gods battled over the world and existence, deities descended on Death’s Reach to weaken their primordials enemies. They established a beachhead-Nerull’s Gate-through which they could attack with massed armies. The battle was lengthy and vicious, but the deities triumphed in the end.  Still, they were unable to cleanse Death’s Reach of its taint. So they sealed the core and devised other fates for souls.
Given its inaccessibility, the gods found Death’s Reach the ideal place to hurl the troublesome detritus of the ages. They used it to store dangerous enemies and artifacts. Such transfers required elaborate and powerful rituals, but, in the right circumstances, the gods felt such efforts were necessary. Over time, disposal or internment in Death’s Reach fell into disfavor. Despite being nearly for gotten, the Shadowfell’s core yet endures.

在黎明之戰的期間,當原初者和諸神作戰跨越這個世界及存在時,神祇們降臨到死亡岬試圖削弱祂們的原初者對手。祂們建立了一個灘頭陣地”奈落之門”,通往一個讓祂們能夠和聚集成群的軍隊一同發動攻擊的地方。這場戰役是漫長而罪惡的,但神祇們最終仍凱旋歸來。然而,由於無法淨化已經腐敗的死亡岬,因此祂們封閉了這個核心,並制訂了其他給予靈魂的命運。由於賦與它無法進入的特性,這些神祇發現死亡岬是一個用來推翻那群古老的麻煩碎屑的理想地點,祂們利用它來貯放危險的敵人和神器。這樣的移轉要求精細而強力的儀式,然而在適當的情況下,這些神祇認為如此的努力是必要的。隨著時間的推移,墜落的被放逐者被處置或拘留在死亡岬裡。雖然近乎被占據,幽影荒野的核心依然在忍耐著。

Death’s Reach is a graveyard of dead warriors and damaged weapons hailing from the Dawn War and other prehistoric events. At the close of the Dawn War, powerful entities, including the primordial Timesus the Black Star, were relegated to this barren place, where they are held in stasis by the location’s spiritual undertow.

死亡岬是一個來自黎明之戰及其他史前事件呼喚的死去戰士及受損武器之墓地。在黎明之戰結束時,強大的存在,包括原初者Timesus這位黑暗星辰,被逐出了這塊不毛之地,在此處祂們被這個地點的神聖暗流控制在一種停滯的狀態。

Divine safeguards, put in place by ancient deities, long served to prevent entry into Death’s Reach. But the hidden doors have not proven invulnerable. Orcus’s minions have found a way into Death’s Reach. Now narrow passages allow defilers to enter and a dribble of power to be accessed. This meddling has created a soulfall: a handful of souls that should go to Raven Queen now find their way to Death’s Reach instead.

神祇的護衛被古神們安置在那裡,長久以來一直為了阻擋任何人進入死亡岬而服務著。但是這些神秘的入口已經無法證明自身是無懈可擊的了: 奧喀斯的部屬們已經發現一條通往死亡岬內部的道路。現在,狹窄的通道容許褻瀆者入侵、力量亦被逐滴汲取。這樣的干涉已經造成了一場靈魂的墜落: 少數理應前往鴉后國度的靈魂現在發現他們的前方被替換成前往死亡岬的道路。

Although the Raven Queen knows Orcus is behind this evil, she does not know who his followers were, their number, or their exact plans. No deity, primordail, demon lord, or exarch can enter Death’s Reach, as they are blocked by a divine ban that, over time, has come to possess the weight of cosmic law. Yet, the continuing soulfall makes it clear that outsiders have arrived in the Shadowfell’s core. These interlopers are disinterring relics ancient weapons perhaps, but also the remains of primeval warriors of unknown strength and power. The Raven Queen believes an army is being gathered against her –an army composed of Dawn War soldiers roused from a sleep as old as the beginning of time.

雖然鴉后知道奧喀斯是這股邪惡勢力的幕後黑手,但她並不曉得他的追隨者是誰、他們的成員或是他們確切的計劃。非神存在、原初者、惡魔領主或是使徒都能進入死亡岬,然而祂們同樣會被一道神祇的詛咒阻擋進入,隨著時間的推移,已經來到掌握秩序律法影響力的時刻。到目前為止,這種靈魂墜落的現象仍在持續,並淨化了它以致異界生物已經紛紛抵達了這個幽影荒野的核心。這些為謀取私利而前來干涉的傢伙正在挖掘遺物,希望能夠找到古代的武器,以及那些在未知的力量之間所爆發的太古戰爭後所遺留下來的東西。鴉后相信將有一支大軍會為了攻打她而再次被聚集,一支由黎明之戰的士兵所組成的軍隊將從與時間開端同樣古老的沉眠中甦醒過來。

RANDOM ENCOUNTERS
隨機遭遇

As the adventurers travel through Zvomarana and Death’s Reach, and as they explore the Reliquary of Timesus, they might run into any number of creatures beyond the listed encounters. This section includes a number of random encounters for just such use.

當冒險者們旅經Zvomaranac和死亡岬、探查timesus古物盒的下落時,他們可能會碰到表列遭遇外其他任意數量的生物。這裡列出一些用於此處的隨機遭遇。

Ghoul Attacks
Zvomarana,Level 19 Encounter (XP12,000)
10 abyssal ghoul hungerers (level 18 minion, Monster Manual page 119)
5 abyssal ghoul (level 16 skirmisher, Monster Manual page 118)

Abyssal ghouls roam Zvomarana in packs. They can appear during short rests, or while the adventurers are traveling between locations. Such runins show that the Ebon Riders have brought corruption to this holy place.

食屍鬼的襲擊
Zvomarana, 遭遇等級 19 (XP12,000)
10隻饑餓的深淵食屍鬼 (18級雜兵, 參見怪物圖鑑P.119)
5隻深淵食屍鬼 (16級游擊者, 參見怪物圖鑑P.118)

深淵食屍鬼們在Zvomarana一帶漫遊,成群結隊四處覓食。牠們會趁冒險者們短暫休息或從一個地點前往另一個地點時出現。這些遭遇指出這些Ebon騎士已經將腐敗帶到了這個神聖的處所。

Thy Name Is Vengeance
Death’s Reach, Level 20 Encounters (XP14,400)
1 angel of vengeance (level 19 elite brute, Monster Manual page 17)
6 angel of valor legionnaires (level 21 minion, Monster Manual page 16)
1 goristro (level 19 elite brute, Monster Manual page 55 )

Gruumsh banished the angel of vengeance Marsathus for failing to overcome a force of eladrin that opposed one of the deity’s pet projects to raze a Feywild city. The angel, outcast and unwelcome in other divine dominions, became a free agent.
Following tales it heard while in Gruumsh’s service, it found a path into Death’s Reach,and it now searches for weapons potent enough to turn against the gods. Adventurers might be able to talk to Marsathus without resorting to combat, but the goristro doesn’t make that easy. It continually insults the adventurers in Abyssal, spoiling for a fight.

你的名字是復仇
死亡岬, 遭遇等級 20(XP14,400)
1隻復仇天使 (19級精英 蠻戰者, 參見怪物圖鑑 P.17)
6隻勇氣天使軍團士兵 (21級雜兵, 參見怪物圖鑑 P.16)
1隻角魔 (19級精英 蠻戰者, 參見怪物圖鑑 P.55)

由於在戰役中落敗,復仇天使Marsathus因而遭到格努須的流放,那時,這位神的寵子原本計畫毀滅一座位於妖精沃野的城市,卻遇到了與之反抗的雅靈軍隊。這位被放逐、不受歡迎的天使因而在另一處神祇領地,成為一個自由的密探。
根據一個當祂還在服侍格努須時所聽到的傳聞,Marsathus發現了一個通往死亡岬內部的路徑,而祂現在正在那兒尋找一件強大到足以讓祂背叛這位神祇的毀滅性武器。冒險者們可能在不動用武力的情況下與Marsathus交談,但是這隻角魔可不會讓他們輕鬆地辦到這點。牠會在深淵裡儘可能地不斷襲擊冒險者們,並在戰鬥中傷害他們。

The Perfect Hoard
Death’s Reach, Level 20 Encounter (XP 14,000)
1 elder blue dragon (level 20 solo artillery)
When rumors of an ancient trove of treasure beyond all imagining made their way to the elder blue dragon Tartha-lona’s lair, the dragon set finding Death’s Reach as her preeminent goal. Having succeeded, her next objective is to claim a relic for her hoard. The dragon slipped into Death’s Reach as a supposed ally of Elder Arantham. At the first opportunity, she offered to “patrol,”and under that pretence, began to search the blasted crater for treasure . So far, she’s found little, but she’s seen what Covenant agent have unearthed and is undeterred. Ideally, the dragon runs across the adventurers after they have claimed an artifact from Death’s Reach .The dragon offers to let the adventurers live if they hand the item over. If the party complies she might even keep her word.

完美的寶藏
死亡岬, 遭遇等級 20 (14,000)
1隻老年藍龍 (20級強者 射擊者)

當數則關於某個古老寶藏埋藏於遠在所有想像所能企及的地方之外的傳聞激起了他們動身前往老年藍龍Tartha-lona’s巢穴的興趣時,這隻龍發現了死亡岬,並把這裡當成了她的一個絕佳藏身處。在安頓下來後,她的下一個目標就是取回她之前所貯藏的遺物。這隻龍潛逃進死亡岬,與Elder Aranthan之間形成了一個想像上的同盟。在第一次的合作機會裡,她以提供〝巡邏〞的服務做為藉口,開始在這個枯竭的火山口周遭尋找著財寶。迄今為止,她只發現了少許部份,但卻已經看到盟約的密探發現了什麼,並為之驚恐。理想的情況下,這隻龍會在冒險者們取得一件他們理應獲得的神器後,從死亡岬裡飛出阻擋他們的去路。這隻龍將會答應讓冒險者們活著,假如他們交出這件物品的話。假如PC們答應,她將會保持交談。

BATTLE HAUNTS
Death’s Reach, Level 21 Encounters (XP 16,000)
2 giant mummies (level 21 brute, Monster Manual page 193)
1 larva mage (level 21 elite artillery, Monster Manual page 175)
1 tomenting ghost (level 21 controller, Monster Manual page 117)

Numerous creatures died during the battles in Death’s Reach, and a few endured in spirit despite the place’s dark power. Some were allies of Timesus; others were servitors of the gods. The soulfall into Death’s Reach has caused the shells of some of these ancient creatures to shudder back to animation. These undead attack all creatures, regard-less of affiliation.

與亡者作戰
死亡岬, 21級遭遇 (XP 16,000)
2隻巨型木乃伊 (21級蠻戰者, 參見怪物圖鑑 P.193)
1隻蠕蟲法師 (21級精英 射擊者, 參見怪物圖鑑 P.175)
1隻戾魂 (21級 控制者, 參見怪物圖鑑 P.117)

無數的生物在這些戰役的期間內倒在死亡岬裡, 而其中的極少數則在精神上忍受著此處的黑暗力量。有些曾經是Timesus的同盟;而另一些則是神的侍從。在死亡岬裡靈魂的墜落已經使得一些古代生物為之打顫、面容逐漸失去了生機。這些不死生物會攻擊所有沒注意保持連繫的活物。

Soul Scavengers
Death’s Reach, Level 21 Encounter (16,950)
1 war devil (level 22 brute [leader], Monster Manual page 67)
2 ice devils (level 20 soildier, Monster Manual pag 63)
2 legion devil legionnaires (level 21 minion, Monster Manual page64)
1 soulspike devourer (level 20 elite soldier [leader], Monster Manual page 69)

Rumors reached the Nine Hells that souls are falling into Death’s Reach. Several devils stole in to reap the rewards. They unearthed a little golden mechanism that,when fed a soul, stores the energy. Daelbrech the war devil believes if it is fed enough, the device might confer a boon or point him to a cache of ancient weapons. The devils are willing to talk rather than fight, but they are wicked schemers.

吞噬靈魂的生物
死亡岬, 21級遭遇 (XP 16,950)
1隻戰魔 (22級蠻戰者 [領導者], 參見怪物圖鑑 P.67)
2隻冰魔 (20級纏鬥者, 參見怪物圖鑑 P.63)
2隻軍團魔精兵 (21級雜兵, 參見怪物圖鑑 P.64)
1隻刺魂囚魂魔 (20級精英 控制者 [領導者], 參見怪物圖鑑 P.69)

靈魂正持續墜進死亡岬的謠言已經傳到了九層地獄。一些魔鬼在那裡偷竊靈魂以獲取回饋。祂們發現了一些珍貴的方法,能夠在吃掉一個靈魂時,將它貯存成能量。戰魔Daelbrech相信如果吃掉夠多能量的話,這個方法將會讓祂們獲賜一項恩典或指出一個貯放古代武器的藏匿處。這些魔鬼會很樂於談話更甚打鬥,但祂們可是群邪惡的陰謀策畫者。

Ashen Covenant Patrol
Death’s Reach or the Reliquary, Level 22 Encounter (XP 21,675)
5 blackstar pawns (level 23 minion, Adventure Book One page 20)
1 blackstar annihilator (level 23 artillery, Adventure Book One page 18)
2 blackstar knights (level 23 soldier Adventure Book One page 20)

Elder Aranthan has control of enough blackstar creatures that he has created patrols to hinder any agents of the Raven Queen who attempt to interfere with his plans.

灰色聯盟巡邏隊
死亡岬或古物盒, 22級遭遇 (XP 21,675)
5隻黑星士兵 (23級雜兵, 參見冒險手冊Ⅰ P.20)
1隻黑星殲滅者 (23級射擊者, 參見冒險手冊Ⅰ P.18)
2隻黑星騎士 (23級纏鬥者,參見冒險手冊Ⅰ P.20)

Elder Aranthan已經控制了足夠的黑星生物以致他能夠組成巡邏隊來組礙任何鴉后所派來試圖干涉他的計畫的代理人。

Blackstar Pack
Death’s Reach or the Reliquary Level 23 Encounter(XP 26,450)
2 blackstar prowlers (level 23 skirmishers, Adventure Book One page 18)
1 blackstar crushers (level 24 brute, Adventure Book One page 18)
2 blackstar annihilators (level 23 artillery, Adventure Book One page 18)

Now that the Ashen Covenant has breached Death’s Reach and stared digging up ancient relics of war, the blasted crater has become a dangerous place to remain in the open for too long. Packs of the blackstar host roam the vast area. The blackstar pack stealthily surround adventurers, then attacks from all directions at once.

黑星群集
死亡岬或古物盒,23級遭遇 (XP 26,450)
2隻黑星遊蕩者 (23級游擊者, 參見冒險手冊Ⅰ P.18)
1隻黑星粉碎者 (24級蠻戰者, 參見冒險手冊Ⅰ P.18)
2隻黑星毀滅者 (23級射擊者, 參見冒險手冊Ⅰ P.18)

現在灰色聯盟已經入侵了死亡岬,並開始挖掘用於戰爭的古代聖物,這座枯竭的火山口已經變成了一個公開逗留在那裡過久就會容易發生危險的地點。大量的黑星軍隊漫遊在這塊廣大的區域裡。這些黑星群集會悄悄地包圍冒險者們,然後立即從各個方向發動攻擊。

Worm of Ages
Death’s Reach, Level 24 Encounter (XP 30,250)
1 worm of ages (level 24 solo controler)

Below Death’s Reach burrows a great worm, long dead but roused from eternal slumber by the soulfall. The adventurers might spot this tremendous creature one or more times before encountering it, especially if they’re flying. Much like a purple worm with a black carapace, the undead worm exists only to consume.
The monster lurks beneath the ashen soil of Death’s Reach (DC 29 Perception check to spot signs of its nearby presence). Off to the side of the battle area, draw four 2-by-2-square areas and label them “maw” “throat” “gullet” and “stomach”. Save space to draw the worm’s 3-square-wide tunnel if it retreats. Players can move their miniatures through these sections and around the other areas of the battle as the fight evolves.
Given the creatures‘s size, an adventurer can occupy one of the worm’s squares; while so doing the PC is the either free, grabbed, or swallowed. If it has surprise, the worm emerges with a gulping maw attack. It then uses up to three minor actions, employing an action point, to swallow PCs. On its next turn, it tries to swallow any character remaining in its maw, then makes another bite attack against a PC it hasn’t grabbed or swallowed. It uses another action point to accomplish this if necessary. Its aim is to swallow all the PCs. If it does, it retreats into its tunnels to digest.
The worm’s flesh becomes dust when it is finally destroyed, leaving behind teeth and a black carapace.

古老蠕蟲
死亡岬,24級遭遇 (XP 30,250)
1隻古老蠕蟲 (24級強者 控制者)

在死亡岬下方的山谷裡埋藏著一隻巨大的蠕蟲,原本死去已久,卻因為靈魂的墜落而從不朽的睡眠裡被喚醒過來。冒險者們可能在遭遇到這隻驚人的生物之前,就發現到牠一次或者更多次,特別是當他們正在飛行時。牠擁有一身與紫蟲極為相似的黑色外殼,這隻不死蠕蟲只是為了毀滅而存在。
這隻怪物潛伏在死亡岬的灰土之下(做DC 29的偵察檢定以確認是否發現牠在附近)。沿著戰鬥地區的側邊畫出四個二乘二的方格地區,並且標上 “口部” “喉嚨” “食道” 與 “胃” 等字樣。如果牠要撤退的話,就保留空間以畫出這隻蠕蟲達三個方格寬的隧道。玩家們可以移動他們的模型通過這些地方或圍繞著戰鬥區塊來做為衝突的開端。
由於這隻生物的體型關係,一個冒險者能夠占據其中一個蠕蟲的方格;當這麼做時,這名PC將免於被攫取或吞噬。當牠出其不意地發動襲擊時,這隻蠕蟲會在出現的同時伴隨著口部的吞噬攻擊。接下來牠會使用三個較次的動作,消耗行動點以吞噬PC們。在下一輪裡,牠會試著去吞噬任何一個待在牠口部裡的角色,然後消耗另一個動作再次去囓咬一個牠還沒攫取或吞噬的PC。如果必要的話,牠會消耗最後一個行動點去達成這件事。牠會試圖吞噬所有的PC們。如果成功的話,牠將會退回牠的隧道裡進行消化。當牠最後被消滅後,這隻蠕蟲的軀體將變成
一堆灰燼,只剩下牙齒和一副黑色外殼。

字彙對照表: (非新怪物部份之怪物名稱與類別翻譯均以果園為基準),另: 鴉后為4E裡掌管死亡的神祇.原先的奈落同學貌似撲街了...
angel of valor legionnaires=勇氣天使軍團士兵
Daelbrech=(未翻)
Ebon=(未翻)
eladrin=雅靈
exarch=使徒(果園暫譯)
goristro=角魔
Feywild=妖精沃野
Gruumsh=格努須
Nerull=奈落
Pluton=灰色荒野
primordials=原初者
Shadowfell=幽影荒野
soulfall=靈魂墜落(暫譯)
tomenting ghost=戾魂(果園暫譯)
Zvomarana=該模組裡的某地區名


PS: 有鑒於自身對4E版本的威能與其他做卡的設計並不很瞭解,故目前並未列出與翻譯古老蠕蟲的資料,有所不便還請見諒...

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参与人数 1奥币 +5 收起 理由
Dragonet + 5 辛苦了

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 楼主| 发表于 2010-8-17 02:04:23 | 显示全部楼层
雖然翻譯真的很燒腦,不過得承認...打這些英文字實際花的時間比翻譯的時間還要多上許多倍...=___=
发表于 2010-8-17 07:50:00 | 显示全部楼层
哦哦,支持楼主,这东西对于某些人还是很有用的 比如我。。
发表于 2010-8-17 12:38:30 | 显示全部楼层

回复 2# 的帖子

nise兄弟辛苦了 颇大的工程啊.....
为啥不弄H系列的呢?
这里有一份文字档 或许可以节省点文字工作? 115盘你那边能用吗?不能的话给我个邮件地址发给你
http://u.115.com/file/f5f6c6fda5
E1_-_[Lvl_21-23]_-_Death_s_Reach.pdf
喔,知道了 你是在赤果果地炫耀嘛............实体................

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参与人数 1威望 +1 收起 理由
a11103nise + 1 先在這給你說聲謝謝啦!!: )

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 楼主| 发表于 2010-8-17 12:59:07 | 显示全部楼层

回复 4# 的帖子

H系列的貌似果園那兒都已有人在翻了...沒錯吧?怕撞車了...於是就不搗鼓啦!!!!

有文字檔?!真是好極啦!!麻煩務必發個郵件地址過來...不然好幾個小時都用在打字上(還要一直檢查有沒錯誤......)實在是太浪費啦!!趕緊速速寄來!!XDD(不過可能要再稍待才會開工...今天先休息休息了...)
無炫耀內容物啦!!: )已包裝在不炫耀會死星區販售大圖啦!!!!XDDD

PS: 近期可能的話會再準備購買2009的地城誌合籍(一本的.訂價約和這本模組書差不多...-.-).到時再發上來給各位同學們圍觀之......^0^

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参与人数 1威望 +1 收起 理由
Yrgoril + 1 地址刚才忘发了..汗 能用么? 不行的话给我 ...

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发表于 2010-8-20 21:15:24 | 显示全部楼层
這個方法將會讓祂們獲賜一項恩典或指出一個貯放古代武器的藏匿處,以Daelbrech這場戰爭。



额……Daelbrech应该不是个动词,而是人名。
Daelbrech the war devil believes ……是指“战魔Daelbrech相信……”,大概。

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参与人数 1威望 +1 奥币 +5 收起 理由
a11103nise + 1 + 5 非常感謝!!

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