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发表于 2007-8-13 07:59:56
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最新的官方数据如下。: )
Nimor Imphraezel CR 19
Male half-shadow dragon drow rogue 3/fighter 4/assassin 9
CE Medium dragon
Init +9; Senses darkvision 120 ft., low-light vision; Listen +12, Spot +18
Languages Abyssal, Common, Draconic, Drow Sign Language, Elven, Undercommon
AC 22, touch 15, flat-footed 17; improved uncanny dodge (+5 Dex, +7 armor)
hp 96 (16 HD)
Immune sleep, paralysis, energy drain
Resist fire 5 (greater piwafwi), evasion, +4 bonus to saves vs. poison, +2 racial bonus to saves vs. enchantment spells and effects; SR 27
Fort +9, Ref +15, Will +6 (+8 vs. spells and spell-like abilities)
Spd 30 ft. (6 squares), fly 60 ft. (average)
Melee +2 wounding rapier +20/+15/+10 (1d6+11/18–20 plus 1 Constitution) and +2 dagger +19/+14 (1d+5/19–20) or +2 wounding rapier +22/+17/+12 (1d6+11/18–20 plus 1 Constitution) or 2 claws +21/+21 (1d4+7) and bite +16 (1d6+3)
Base Atk +12; Grp +19
Atk Options breath weapon, death attack, sneak attack +7d6, poison use
Assassin Spells Known (4/4/4/3, CL 9th):
4th—freedom of movement (DC 18), greater invisibility (DC 18), poison (DC 18)
3 r d —deep slumber, false life, misdirection (DC 17), nondetection (DC 17)
2nd—alter self, darkness, invisibility (DC 16), pass without trace (DC 16)
1st—disguise self, ghost sound (DC 15), obscuring mist, true strike
Spell-Like Abilities (CL 16th): 1/day—dancing lights, darkness, faerie fire
Abilities Str 24, Dex 20, Con 15, Int 19, Wis 13, Cha 14
SQ drow traits, half-dragon traits, hide in plain sight
Feats Blind-Fight, Combat Reflexes, Favored in Guild DMG2, Improved Critical (rapier), Improved Initiative, Improved Two-Weapon Fighting, Two-Weapon Fighting, Weapon Focus (rapier), Weapon Specialization (rapier)
Skills Balance +13, Bluff +17, Climb +17, Diplomacy +21, Disable Device +7, Disguise +11 (+13 when acting), Hide +25, Intimidate +8, Jump +17, Listen +12, Move Silently +25, Open Lock +18, Ride +12, Search +21, Sense Motive +10, Spot +18, Swim +11, Tumble +16 Possessions assassin’s dagger, boots of elvenkind, greater piwafwi RF, +3 mithral shirt of improved shadow and improved silent moves, rapier of puncturing (+2 wounding rapier), ring of shadows, drow house insigniaRF (ebon eyes 1/day)
Breath Weapon Once per day, Nimor can breath a 30-foot cone that bestows 1 negative level. A successful DC 12 Reflex avoids this effect. A DC 12 Fortitude save removes the negative level after 24 hours.
Death Attack If Nimor studies an opponent for 3 rounds and then makes a successful sneak attack with a melee weapon, he can kill or paralyze his foe unless the victim succeeds at a DC 27 (28 with assassin’s dagger) Fortitude save; even if this save is successful, the victim still suffers sneak attack damage.
Hide in Plain Sight Nimor can use the Hide skill even while being observed.
Poison Use Nimor is skilled in the use of poison and never risks accidentally poisoning himself when applying poison to a blade.
Roleplaying Hook
During the War of the Spider Queen, Nimor fought well, schemed his best, and nearly—within a rothéé’s hair—conquered the most powerful drow city in the Underdark. The trophy of Ched Nasad would have paled in comparison to the jewel of a conquered Menzoberranzan. Of course, he knows that nearly was insufficient, almost a paltry substitute for success, both for him and for the Jaezred Chaulssin. Nearly won him nothing. Nearly had lost him his place of honor as the Anointed Blade of the Jaezred Chaulssin. |
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